EquipVerse

★ — INTERMEDIATE

Marvelous Designer for MetaHumans — Wardrobe & Cloth Sim

Design photoreal wardrobe in Marvelous Designer and integrate with cloth simulation for cinema-grade MetaHumans.

The complete wardrobe pipeline: from pattern design in Marvelous Designer through cloth simulation to UE5 integration. Learn how to dress a MetaHuman in custom outfits that simulate, look photoreal, and ship to any modern engine.

01 — Outcomes

What you\'ll walk away with.

  • 01 Marvelous Designer pattern design
  • 02 Fabric properties and behaviour
  • 03 Cloth simulation (drape, motion)
  • 04 Mesh export, retopo and UV
  • 05 Houdini Vellum sim for cinematic shots
  • 06 UE5 + Unity wardrobe integration

02 — Curriculum

8 modules · 8h

  • M01

    Module 1 — Marvelous Designer UI and pattern panels

  • M02

    Module 2 — Fabric properties and physics

  • M03

    Module 3 — Designing your first outfit

  • M04

    Module 4 — Drape pose and final shape

  • M05

    Module 5 — Mesh export and retopology

  • M06

    Module 6 — UV and texture work

  • M07

    Module 7 — Houdini Vellum cinematic sim

  • M08

    Module 8 — UE5 + Unity character wardrobe

— Audience

Character artists, costume specialists

— Prerequisites

  • · MetaHuman Foundations

— Software

  • · Marvelous Designer
  • · Maya or Blender
  • · Houdini Indie+
  • · UE5

⌁ READY TO ENROLL

Lifetime access. $199.

Enroll via Stripe ↗

★ — Studio Dispatch

Pipeline notes,
monthly.