★ — FOUNDATION
MetaHuman Foundations — From Zero to First Character
The complete intro to MetaHumans for total beginners. From "what is it" to your first shipped character in one weekend.
A no-prerequisite, no-jargon introduction to the MetaHuman framework. Designed for product owners, marketers, founders and curious creatives. By the end you'll have shipped your first MetaHuman, exported it to Unreal Engine 5 / Maya / Blender, and understood the entire production pipeline that powers feature-VFX, AAA games and global ad campaigns.
01 — Outcomes
What you\'ll walk away with.
- 01 What a MetaHuman is and why the framework changed the industry
- 02 How to build your first MetaHuman from references in MetaHuman Creator
- 03 Custom likeness, hair, wardrobe and rig basics
- 04 Exporting to Unreal Engine 5, Maya and Blender
- 05 Where MetaHumans fit in 2026 — film, ads, AI agents, metaverse
02 — Curriculum
8 modules · 6h
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M01
Module 1 — What is a MetaHuman, and why now?
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M02
Module 2 — Your first MetaHuman in MetaHuman Creator
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M03
Module 3 — Custom likeness from photos
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M04
Module 4 — Hair and wardrobe basics
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M05
Module 5 — Facial rigging fundamentals (ARKit)
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M06
Module 6 — Animation, mocap and lipsync overview
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M07
Module 7 — Exporting and pipeline integration
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M08
Module 8 — Where to go next: production paths
— Audience
Founders, product owners, marketers, curious creatives
— Prerequisites
- · None — total beginner friendly
— Software
- · MetaHuman Creator (free)
- · Unreal Engine 5 (free)
- · Optional: Blender (free)
⌁ READY TO ENROLL