★ — VERTICAL BUNDLE
Substance 3D Material Library
A bespoke 24-material PBR library — Substance Designer authored.
A bespoke 24-material PBR library authored in Substance Designer — non-destructive, fully procedural, parameter-tuneable. Built around your brand language: brushed metals, woven textiles, technical fabrics, surface finishes, polymers, glass, ceramics. Drops into UE5, Unity HDRP, V-Ray, Octane, Blender, Maya. The tier that powers a games studio or product-vis pipeline for years.
— Verticals served
01 — Deliverables
What's in the box.
- 01 24 procedural materials authored in Substance Designer
- 02 .sbsar parameterised library
- 03 Material-instance ready in UE5 + Unity HDRP
- 04 Pre-baked PBR maps at 4K (albedo / normal / roughness / metallic / AO / displacement)
- 05 Brand-coherent palette: 6 metal / 6 fabric / 6 surface-finish / 6 specialty
- 06 8-page material-system specimen sheet
- 07 Naming + usage convention
- 08 Worldwide commercial usage rights
02 — Order Brief
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